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Shadowmage

(image)

Shadowmage learned a secret of beeing invicible. During day he can be detected because of his equipment, but at night he is fully invicible. Now he can sneak to the enemy leader and kill him.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. During battle, this unit can drain life from victims to renew its own health. This unit is able to hide at night, leaving no trace of its presence.

Advances from: Black Mage
Advances to:
Cost: 44
HP: 52
Movement: 6
XP: 100
Level: 3
Alignment: chaotic
IDI8 enlightened_shadowmage
Abilities: skirmisher, nightstalk, cave ambush
(image)dagger
blade
7 - 3
melee
backstab
drains
(image)cursed knifes
cold
7 - 3
ranged
poison
slows
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Flat160%
Frozen240%
Unwalkable9920%
بُسْتان الفُطر270%
تلال270%
جبال370%
جبال منيعة9950%
رمال240%
ساحلي250%
غابة270%
قرية170%
قصر170%
كهف250%
مستنقع240%
مياه ضحلة240%
مياه عميقة9930%